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build order aoe2 fast castle

If you're not familiar, AoE2 is a fast-ish strategy game where you become a medieval king and beast your foes with the metaphorical willy that is your army. Let us see if you a… Be cautious to let them kill one deer at a time. All rights reserved. “Pff, another fast castle guide. 11 house near boar (once house done lure it) loom. Originally Answered: What is the build order for a fast castle? * When you select an unit and press “alt+number”, the unit (or group of units) is now keybinded to that number. This item has been removed from the community because it violates Steam Community & Content Guidelines. 4-6. Please see the. With Aztecs, you can send only 3 villagers on deer instead of 4, since Aztec villagers carry more resources. And yes, I did, I always mix these two up. kevin Dec 2, 2019 @ 12:01am you say +2 on boar twice but you only update the sheep/boar counter +2 once how come? Especially if you take 2 lumber guys and make them seed farms :), feels strange that you add 2 more lumber vills at 11 pop. A Fast Castle Longboats Build Order for the Vikings, going Castle at 15 min into Longboats. You need to sign in or create an account to do that. -> CLICK CASTLE (29pop, around min 14-15) Summary. Click here for the video, or visit the steam page for en embed version, First 3 vills build two houses (2 on one house, 1 on the other), Scout keybinded on first group (alt+1)*, and sent to find sheeps and explore, First 3 vills (the builders) + 3 next vills on a sheep (under TC), Next vill (n°10) build a house between the TC and the boar, Vill n°10 go lure the boar under the TC when he finishes building the house, (Don’t forget to explore with your scout! Your post was initially removed because you don't meet the minimum requirements for posting videos on the sub. However it still loses some resources because you have to put all the vils on farms at once and while doing this you have either idle time, or more than 1 vil building farm which loses time. Español - Latinoamérica (Spanish - Latin America). Try them out in your own games! 2 build stable and third builds blacksmith. Introduction » 15min Migration Fast Castle. I insist, this is good guide and nanao is a cat. Queue up two villagers in TC and send them on gold. But yes, grabbing loom before the first boar (if he's far away) is indeed more fool-proof :), New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. This is the first build order you should learn and master. Secondly, in the video you don't add a second lumber camp. ... Easy to execute yet extremely effective Fast Castle into knights build order! This build order guide differ from most guides by assigning extra villagers early to wood. If you cannot find the sheeps right after the houses are built, send your villagers to a straggling tree near the tc in the meantime. Make sure at some stage you research wheelbarrow, i usually do this if by some reason i run out of houses, or otherwise by 23 minutes, hand cart as well, should be done by 29 minutes. 8-10 wood, as well as villager 7. Similar to the older 20 Knights in 20 Minutes from 2006. I think it's pretty much a preference thing. The Fast Castle into Boom, one of the best beginner build orders that can be recommended on closed maps where early aggression is fruitless. Time. Don't waste the wood and not use it immediately. Few generals make it this far. "Fast Castling" is a popular strategy in Age of Empires II: DE due to how effective it is at backing a strong military or booming a huge economy. That means that people have had a long time to figure out the most efficient way to do things. 5. This extra 10 wood is always useful. If you believe your item has been removed by mistake, please contact, This item is incompatible with Age of Empires II (2013). ), Next 4 Vill (n°13-14-15) build a mill and gather berries. The Build Order. 7 make a lumber camp on forest. 7 lumber camp near the start with a good wood line. A good commander must learn to be decisive in war. Press question mark to learn the rest of the keyboard shortcuts. . So you should be fine. 4 TC Boom: Put 3 villagers on stone while advancing to Castle-Age to as quickly as possible add 3 TC's. I've approved your post, though. I have posted a guide/build order on how to fast castle (in under 17 mins) on the steam community (link), and it received 900+ views & 16 favourite in just 10 days! Thanks again for approving the post :). If you had far deer, or boar went back or otherwise poor dark age then could delay castle time for a long time. Druzhina Strategy Archive - AoE2. DARK AGE: * 6 vils on sheep + deer * 5 vils to build lumbercamp on wood * 1 vil build dock + houses * + 4 vils on wood * 6 vils on straggler trees * 1 vil build 2nd dock + houses (12 fishing ships total) When uploading from file, the existing build order is replaced completely with the build order in the file. problem way less frequent while still having a great castle time -> more beginner-friendly! Fast Castle Knights - Intermediate Easy to execute yet extremely effective Fast Castle into knights build order! 3 house then sheep -> Only ever harvest 1 animal in the beginning or you will lose food due to rot! Use this if you are pocket on an open map or you are playing on a closed map with enough time to FC, Easy to say but in many situations you have to wall or to manage a tower rush and it is not easy to boom, been doing this 19 years , trust me- I know the pain :) :) Fast age III is what I love most. If you're playing on Voobly you should definitely be grabbing loom right before clicking up to feudal most of the time. IMO I usually grab it when i'm making my first house near the boar, it's probably not optimal but I'd argue it's more fool-proof then not grabbing loom. Everything needs practice! Thanks again for your comment, maybe in the future I will do a guide with proper optimisation, but it will be slightly longer and require a better timing. The player who makes the best use of time will win the match. Thus, it would in this case has been very efficient to build a second one. I figure loom is always a sticking point for tuts like this. fast castle aoe2. You will have to force drop the boar in order to create more villagers. Boom away. Age of Empires II: Definitive Edition game guide focuses on a simple Build Order for a fast castle start for Dark Age and, Feudal Age. Take 3 villagers off wood and put them on gold. It is recommended that you research wheelbarrow once you have around 40 villagers. 11 house near boar then lure it. Here's what it takes to get there. Community for AoE2 players Read about Fast Castle into Knights by AoE2 Build Order and see the artwork, lyrics and similar artists. Making no mistakes is what establishes the certainty of victory, for it means conquering an enemy that is already defeated.' Why would you make 2 mills and then not use one of them?? But with 9 vills on wood you should be able to "borrow" a vill to build the required additional buildings (barracks + two stables), and the two additional gold miners would make the rush smoother. this build gets you there at 16, @daelemansje Chances are you will binge all of his videos :'). Viewing a Build Order. The Fast Castle into Boom, one of the best beginner build orders that can be recommended on closed maps where early aggression is fruitless. It is only visible to you. The Tower Rush (or Trush) is a time-tested Age of Empires II strategy that is as annoying as it is effective. One vill on boar go lure the next boar when the dead boar has ~100 food remaining. 4 berries (take boar with 1 vil from under tc when needed), click fedual (take straggler trees/shift some to wood after food under tc run out), Build farms whenever have 60 wood and don't need to save for another building. for your essay. Using our build order, you will be able to pull off a fast castle time of 15 minutes with any civilization (regardless of economic bonuses) and immediately place two additional town centers. While writing this instruction, we pick up many pieces of information from several sites for you. Nerds have been playing this game for like 20 years now. In a more standard build a player could get double bit and horse collar as soon as hiting fedual with good execution, in your variation you have to idle tc for a short time just to click up. If you went boom, almost every new villager needs to go onto farms, i like to lay down 4 tcs by 22 minutes, keep one of them making vills onto wood, and the other three making new vills to farms. Using a mill to get deer is cheaper than using farms to get food. I've fixed it, thanks for pointing it out! Pro Builds Review . I created a Video as well that helps fill in any gaps in the build order. This would make more sense if you could somehow work in horse collar before mass farms (but you cannot do this in fast castle usually) but as this is not the case it isn't worth it. PLUS, there is a video (in 1080p, of course)! Lumber Camp Send your new Villager to build … Just as a soldier practices his spear thrusts, so too must a commander learn to be efficient and repeat tasks until he knows them by heart. Because he should! Doing this you will delay Bow Saw, Heavy Plow and Wheelbarrow in order to produce more vils. And that’s about it! Perfect to surprise your enemy or carry your Team Games. This is Cicero's Fast Castle Boom Build Order from the Interactive Build Order Mod in Age of Empires II: Definitive Edition. An Archer Rush consists of going for a fast feudal with enough resources to make archers as fast as posible and then attack with them catching the enemy unaware. It pains me to see wood vils unmicroed with so many vils there, though since its a demostration video I guess its fine. Illustrating a Build Order for 20 Cavaliers in 20 Minutes playing as the Burgundians on Arena. Thank you very much for your feeback an_ti! @Tron If you are going knights, you dont need the stone. 8-10 wood at the lumber camp. I absolutely agree with all the point you said. Hesitation or mistakes can mean the difference between victory and defeat. Then again if you're playing on Voobly you probably don't need this guide. Either mill berries or mill deer. @Vengeance fair enough, I never said this was a 1v1 strategy. @obesechicken13 yes you have to have that many on wood, if u are getting away with 2-4 on wood, u are probaby getting to castle at like 22 minutes? Often in straight boom builds I think it is ok to do this if you have a good woodline because you will have a tc as a drop off point about the same time a 2nd lumber would pay off, or even before. You had 50 seconds of idle TC time which is way too much (look at tatohs guide, he reached castle age at the same time but with 2 extra villagers, even though he didn't get any deer and made stable + blacksmith). If you're playing on voobly it's not too bad, but on HD with the 5 hour lag and the laughable pathfinding, and the situation where your villager will just straight up ignore you for a good 5 seconds saying "Fuck it i want to man fight the boar", I feel like I'm going to be losing a villager to it a lot of the time. This is due to an issue with spam and unwanted visitors in the past. We break down the builds that top AoE2 pros are using. This allows for more flexibility for building farms, so you don’t have to worry about being short on wood in the early game anymore. The build order panel allows you to view and 'play' a build order. I agree that the lag on HD is quite massive, but after a lot of games you become so used to it that you become able to predict when you should ask your villager to run back to the TC. 12 mill deer (once boar is on 180 food left make one of the hunters go lure your second one) You should only go for blacksmith + market FC if you go for straight boom (on maps like arena or BF), because if you go knights you have to spend another 350 wood (nearly enough for 7 farms!) 1-2 house then sheep. I did my best to deliver a final version of all the guides available, in an easy to read, step-by-step format. I know this is aimed for beginners, but I still feel like they should have the best possible tutorial. However, can you put this amazing guide on aoe2 de as hd 2013 is obsolete now? This build also allows for a player to opt for an … Hunters collect food way faster from deer than from berries. Reach the Castle Age as fast as possible and then go on the aggresive with Knights. Mahe farms instead. Age of Empires really only has one resource. Click the Castle Age button once you have 800F, 200G, and stable, blacksmith. Uncategorised Just my two cents, I hope I don't discourage you from making tutorials. Home / Uncategorised / fast castle aoe2. I'll try it out and see how it feels though, this is just some early speculation. Please leave a thumb up and maybe recommend it to other players if you enjoyed it; if it has helped you it might help other people too :) Thanks! At the start of the game, press “h qqqq” to quickly create villagers. Perfect to surprise your enemy or carry your Team Games. Additionally: You mention the possibility of a knigth rush when talking about villager distribution, but for a knight rush you would have to adapt the build order more (barracks missing/stable instead of market). If you are struggling for food and don't have a lot of farms then can get horse collar before double bit if you need to get farms early. If you are too lazy or if there is too much lag, you can research “Loom” in the meantime. Let’s jump straight into the guide with the video! It is very much appreciated. Thank you flighlessbirdi (a penguin?) This item will only be visible to you, admins, and anyone marked as a creator. If I remember correctly SpiritOfTheLaw made a video on woodline efficiency, and it is better to build a second lumber camp when you have about 6 villagers on wood. 4-6 sheep. A scout rush is a very common, economic and standard build order in Age of Empires 2. Castle drop is a tactic that is popular with players on the Arena map in Age of Empires II, where booming is at its finest, and springboard strategies are the norm in team games. Research Double-Bit Axe. Lastly, for taking the villagers from the berries and sending them to mill the deer: Yes, this is unefficient, but has been proven easy & effective in nearly all map combinations, making this guide effectively fool-proof. Listed below are known African empires … African empires is an umbrella term used in African studies to refer to a number of pre-colonial African kingdoms in Africa with multinational structures incorporating various populations and polities into a … Simultaneously, take 3 lumberjacks. ), Create 2 vills from the TC, and send them to wood or gold (gold if knight rush, wood if full boom), Take 2 vills from wood and build a market, Take 1 vill from wood and build a blacksmith, -> CLICK CASTLE (29pop, around min 14-15), 1->3 build a house1->6 on sheep7->9 on wood10 house + boar11-12 wood13->15 mill on berries16 house, then mill on deer with 13->1517->20 wood21 house, then berries22-23 berries24->26 goldClick Feudal1 lumberjack builds a house3 from wood build market + blacksmith27-28 gold or woodClick Castle. This creates an empty build order for you. When not to go Fast Castle When finished, send them to Sheep. This Build Order should be strong enough to get all the upgrades in a decent time all the while keeping both Military and Vil production going. Thanks for your comment, I will consider making a knight rush guide in the future, as this one is purely aimed at a fast castle. Vill n°16 build a house, and then goes on berries. nice guide, though in regards to the video demostration there are a few things which I believe make the build less efficent. The most obvious inefficency is that you take all your berry vils off to build a mill on deer on other side of tc, this causes massive walking time waste for several villagers, instead it would be better to put villagers there from your tc, thus reducing walking distance. You are totally right, but I would need to write another guide to do a knight rush, haha. Kick-starting the game straight into Longboats with a great economy to back it. We hope that this guide will help you. You also don't need 5 vils on gold if you are going to boom anyway. If you buy something we may get a small commission at no extra cost to you.Learn more AoE2 Fast Castle. I find it pretty fool-proof once you get the hang of it. With enough practice, everyone will found their own "ideal" build order. 3 makes a house then sheep. This is just for your information. All trademarks are property of their respective owners in the US and other countries. If you do it right it will ensure you 1650+ elo in steam. It involves focusing the player's Villagers at gathering enough stone for a Castle, then advancing to the Castle Age and using said Villagers to construct a Castle, either for offensive or defensive purposes. As for the farms, I usually try to delay them a maximum, and get horse collar before seeding them, as you correctly said. This is a quick guide on a simple fast castle Build Order. Sun Tzu says: 'A clever fighter wins his battles by making no mistakes. It is a 21 or 22 population build that replies on two main resources: Wood and Food. From here, you can either add new steps or upload a build order that you exported earlier. Full Res Image Link: http://bit.ly/FCBoom_Cheatsheet. © Valve Corporation. Try to make all hunters gather from one animal at the time since there is a “food decay” mechanism. Nice guide. Is 4 vills on berries standard though? again!" RECOMMENDED: When the vill n°16 finishes the house, take all the vills on berries and build a mill on deer. Sheep Send your new Villagers to Sheep 7. There's no decent time to grab loom before your first boar. 4-6 sheep. Video Link: https://youtu.be/bygu3DAhp2w. I prefer 5 on berries and I've seen Viper say the same, but I've also seen numerous experts do 4. You seed several farms after reaching fedual before getting horse collar, this is not benefical. Generally go Fast Castle if you're new to the game. But fear not. Build orders are the foundation of this game. 1->3 build a house 1->6 on sheep 7->9 on wood 10 house + boar 11-12 wood 13->15 mill on berries 16 house, then mill on deer with 13->15 17->20 wood 21 house, then berries 22-23 berries 24->26 gold Click Feudal 1 lumberjack builds a house 3 from wood build market + blacksmith 27-28 gold or wood Click Castle I've read the rules, but saw nothing about requirements. This is an archer rush build order developed by Jupe, an AOE2 expert. I'll certainly try out the build and get back to you on how it feels. Thirdly, as alluded to earlier your build is heavier on wood than it needs to be. Can I … BUILD ORDER . (This is the perfect time to continue exploring with your scout! So I thought it would be worth to share with the r/AOE2 subreddit :) I did my best to edit it into proper Reddit formatting for you guys. Fast castle: Fast castle build orders are usually used in closed maps (like arena or black forest), or as a pocket in team games. If you are booming, you can build one of your new tcs on your stone. It’s just gonna be like the other ones!” you might think! I think the standard build (below) is much more straight forward to do. Villagers 1 and 2 make a house then go to sheep under towncentre. on barracks and stable. I can't manage to find my 50 seconds of TC idle time, could you point them out for me please? Make from 4 to 7 farms with these vills. ... Two Villagers build one, one Villager builds the other subdirectory_arrow_right. Act fast now, the Feudal Age is a transition age, you shouldn’t spend too much time in it. Adjusted perfectly for Intermediate players. Early Economy, Fast Castle Age + Booming) Comfortable with build-order basics such as: - Keeping the town center working - Taking herdables under the TC one at a time under the TC - Luring boar, and 'force-dropping' Fluent with using the following hotkeys: - Go to TC + create villager Though by 26 minutes or so you should start making guys to gold and stone, so you have enough to hit imperial in the next few minutes and so that you can field a mighty gold heavy army. and build a stable to produce scouts to snipe monks while protecting your own. EDIT: sorry for the essay, but I think these changes would make the build easier as well as more efficent. Castle Age - Options As you can see from the previous Image, you have a lot of wood, so from this point you can decide if you want to focus more on Economy or Military. The algorithm given by Mayank will nearly always work and, beyond a point, it comes down to how quickly you click. I was a complete scrub as a kid and loved to build absolutely everything before attacking, but now I'm trying to learn about build orders so I can take on other players. **~ 7 vills on boar, 4 on berries (or deer), 5 on wood ~**, Vill n°17-18-19-20 on wood (recommended to build a second lumber camp at some point), Vill n°21 builds a house, and then goes to berries, (Is your mounted pony moving? I can't wait to get back into this game. Men-at-Arms into Archers Dark Age / Feudal Age Build Order. And at least in your text you never build a mill on your berries. Ensure you build these with at least 4 villagers each, but leave a few villagers collecting wood to place a few farms. 16-17 minutes is very manageable, unless you play Scandinavia - I hate that map. Use the berry villager to build a house and then return to berries. Very good read, please tell me if you have any critiques with this build, or if something isnt explained well enough, Villagers 1 and 2 make a house then go to sheep under towncentre, Managing your Military and Economy after wards. It is also recommended to research “Double-bit axe” right after “Horse Collar”, especially if you are doing an archer rush. If you click “1” for example, you will automatically select group 1. Research the "Horse Collar" tech from the mill quickly after you clicked Castle, before your farms runs out and seed new farms from the berries vills. This item will only be visible in searches to you, your friends, and admins. Just a few remarks: Did you mix up handcart and wheelbarrow? Consider using one of your town centers on a gold mine, collecting gold, and building a market to buy 100 stone … For a 26+2 boom the 5 berry vills tend to be finished about 10-20 sec before hitting castle age, which gives you just enough time to move them to a location you want a TC. Upon hitting Castle Age you should be able to drop two town centers. This Guide will tell you how to get a Fast Castle (Between 16:30 to 17:00) with either enough resources to boom, or make a few knights to harass. “h” is the shortcut for the town center, and “q” (or "c", depending on your keybinds) the one to create villagers. Together with Fast Castle, Archer Rush is one of the first strategies new players should learn and master.If you either want shorter games to climb the ladder or know how to defend against enemy rushes, this guide is for you. However, with your build you go super heavy on wood early so you probably hurt your eco a bit by not having 2nd lumber. This is especially important if doing a 15 mins ethiopians castle time for example (yes it's possible, I did it in 14:44). But for the sake of simplicity and ease-of-use, I let the villagers bump into each other :). Another habit is making farms with the injured villager from the boar lure, here you don't seem to grab any farmers early on, but in this respect you could easily drop a villager from berries and re-task them to the boar for both lures. Also, put the 2 feudal villagers on gold. Not saying 5 is better, I'm just not sure if either is considered standard. Can be used in open maps but it’s risky and requires you to fully wall your base against feudal rushes. Also you hurt your food eco by doing this. By delaying farms you don't get any real benefit and have more vils bumping under tc, for this particular build this isn't as big a deal (seeing as so few vils on food). Simple Fast Castle Build Order. Thank you Mind_Killer! Basic Fast Castle Build Order AOE2. ), **~ 7 vills on sheeps (boar should be already finished by now), 7 on berries (or 3 berries + 4 deer), 9 on wood ~**, Next vill (n°24) build a mining camp on gold, By now the sheeps are running out. They are also easier to learn than other build orders. But a couple things stand out.

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